The way here
For me this whole idea started back in 2011 while i still was attending private art school in Bergen called KIB. I got to the point where i was sitting there trying to do something but nothing came to my mind and eventually i got fed up with it. There was such big difference between me and other students there and i'm not talking about experience wise but style wise. Something they would consider "art" i just couldn't, the stuff we were doing there was just so far from what i wanted. After a year i had enough of it, talked with some friends did a bit research and that's when i started to look for a new school.
I've always liked drawing since i was a kid always been the creative type drawing on everything i could get my hands on. But what fascinated me the most was when i saw all those 3D Animated movies around on Youtube and other sites like 3Dtotal that's when decided to enroll into Noroff by little help from friend's who already went to Noroff. My biggest challenge was when i started the only program i was familiar with was Photoshop haven't even touched any of the 3d programs. After a year at Noroff everything changed i had suddenly the tools to work in several 3d programs and i was getting somewhere.
Huge fan of video games like most of the people applying to Noroff but the only difference was i never wanted to create the games them self but more something towards working with cinematic stuff. CG in games and movies is what i was going towards and concept designs i don't know how to describe it but that's what caught my interest of the whole process in 3D.
I've worked with following programs this far:
3DS Max
3DS Max
Maya
MudBox
Houdini (very little)
Photoshop
AE
Houdini (very little)
Photoshop
AE
Sony Vegas Pro
Vray
Mentalray
Quixel DDO (a bit)
Vray
Mentalray
Quixel DDO (a bit)
On side i have also been working on some unrelated projects with my father in Solidworks where we were making designs and blueprints files in SprutCAM for a CNC drill machine.
PC spec:
Processor: i7 Haswell
Graphic: GTX770 (buying 980 soon) Haswell
C: Sata Raptor 120gb (buying SSD 480 soon)
D: SSD/HDD 1tb
MB: MSI Z97 GAMING 5, Socket-1150
D: SSD/HDD 1tb
MB: MSI Z97 GAMING 5, Socket-1150
Besides all the Disney movies and i'm talking about old ones which look amazing and look so before their time one that is my favorite is probably Final Fantasy: The Spirits Within from 2001 which just look AMAZING. The quality is crazy good even for todays standard but that was made back in 2001 which makes it even more impressive.
My favorite animated Character would probably be Sid from "Ice Age" cause hes hilarious especially if the movie is in Norwegian cause this Sid character has this thick Bergen dialect which makes the character so much more alive and funnier. When it comes to studios i don't really have any favorite but if i had to choose it would most definitely be Ubisoft cause they have some of the sickest CG cinematic around there. This is just one of them that i found to be really amazing first time i watched it i got goose bumps, make sure you pump up the volume and enjoy :) :
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After couple years of 3D Design and Animation studies i definitely look at animation movies differently appreciate them more now then before. Simply cause i understand how much hard work has been put into those movies to bring the best quality to the audience. Before i didn't care as much about it didn't even think about how much hard work went into these movies and i probably thought it was easily done. I know much more about 3D in general and how it's industry works then before and have learned to appreciate it more. And it's just like my previous teacher said in order to be successful at something you have to learn from your mistakes! I'm truly looking forward to start and i hope it gonna be a good year!
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